Anyway, steps I did: 1) On my linux system (my final destination for playing this game) I made a folder. The playable demo contains one scenario that will teach you the basics of dungeon keeping and give a taste of battles with the forces of good. DAT - probly why my sound not working correct right now. This allows the player to experience the game in first-person view too, as any of the minions can be possessed and directly controlled at any time. Using Bullfrog's custom engine, the world of Dungeon Keeper is rendered in true 3D with a mixture of 2D sprites for creatures and items, like in Magic Carpet or Syndicate Wars. This is a management strategy game, somewhat similar to Bullfrog's Theme Park or Theme Hospital, in that you lay out the dungeon's various rooms, but have no direct control over your minions, unlike a typical real-time strategy (RTS) game. Dungeon Keeper lets you build your own dungeon filled with monsters and traps, and then defeat any goody-good "heroes" foolish enough to venture inside.
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